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  • 100 hips in 100 days – Day 12

    Trying to learn Houdini the hard way, forcing myself to do something every day, no matter what. Rendered in Redshift, straight from Houdini. Vellum and copy to points

  • 100 hips in 100 days – Day 11

    Trying to learn Houdini the hard way, forcing myself to do something every day, no matter what. Rendered in Redshift, straight from Houdini. Vellum

  • 100 hips in 100 days – Day 10

    2d volume and popnet.

  • 100 hips in 100 days – Day 9

    Trying to learn Houdini the hard way, forcing myself to do something every day, no matter what. Rendered in Redshift, straight from Houdini. Flip sim.

  • 100 hips in 100 days – Day 8

    Trying to learn Houdini the hard way, forcing myself to do something every day, no matter what. Rendered in Redshift, straight from Houdini.Pop Grains.

  • 100 hips in 100 days – Day 7

    Trying to learn Houdini the hard way, forcing myself to do something every day, no matter what. Rendered in Redshift, straight from Houdini. Vellum baloon.

  • 100 hips in 100 days – Day 6

    Trying to learn Houdini the hard way, forcing myself to do something every day, no matter what. Rendered in Redshift, straight from Houdini. Grid and vex noise and copy to points.

  • 100 hips in 100 days – Day 5

    Trying to learn Houdini the hard way, forcing myself to do something every day, no matter what. Rendered in Redshift, straight from Houdini. Point Velocity, popnet, add on Sop solver.