Having set all these technical limits, I also wanted to be free to create whatever I wanted. Ultimately, I know I had to create one gif everyday in about 1 hour, so I wanted to set up one last rule that would have allowed me not to be stuck, by any means, failing my project.
The last rule is not to have any rule about the tools used or the style created.
Every gif could be done in a 3d program, in After Effects, Photoshop, hand drawn, shot, Houdini, Real Flow, particles or fluid simulations, whatever.
A tool is just a tool and it shouldn’t matter what you use when you create something.
Also, sometimes is even more interesting creating an animation stepping out from our comfort zone. And this is what I did in a lot of the gifs.